The year is 1856. Beneath the billowing columns of soot churning from factories, the industrial revolution is chugging along at a rapid pace. New railroad and telegraph lines are being laid all along the Coast and venturing further into the Badlands. Thanks to hermetic guilds, there have been many breakthroughs in perfecting aetheric engines, giving life to aerial vehicles, mass transportation and refining even the simplest tasks. It's the golden age as people look to the glistening steeples and enjoy the luxuries of their day, many ticking away in their pockets.
But beneath the glistening copper and steel, there are whispers of revolution. The classist society has thrived for generations, separating the rich and powerful races from the poorer laborers beneath. Magical power, known as the aether, lingers as fingers of chaos in the world, but is regulated by guilds and the most powerful force in the world; the Aluminat Church. But not everyone agrees with the edicts of the Church, forming their own claves and factions, creating opposing doctrines and philosophies. But even as the old religions bicker, a new religious organization is emerging and forming a threat to the vanguard to the holy halls of Heaven.
War rages in the East and in the pagan lands scattered across the Badlands, scarred by the touch of the Dark Archons of the Pale. Rumors of horrors, strange aetheric manifestations and miracles fill gin halls and private clubs. Ancient ruins beckon brave explorers and constant conflict in far lands beckon entrepreneurs and soldiers of fortune alike. They also tell of a voice whispered in the dark corners of the world. Crooked monuments erected to his honor offer the common man aetheric power and sigils bearing his mark are flooding the streets.
The world might seem bleak to the common man. But you are not common. Some have been blessed with divine purpose, while others live under the mysterious boon of their forefathers. If you are not the product of a particular legacy, you definitely feel its effects on your life. Whether an adventurer, aristocrat or inventor, you know that you are meant for something great. Choose your path, navigate the dangers of society, class and the tentacled creatures that are definitely not living under your bed.
Welcome to Faerun, a land situated between the realms of possibility and anarchy. But beware, adventurer. The world is not particularly fair, nor is it nice to those who ignore her. The lone wolf will never survive in the wider world. The class system is firmly entrenched and laws are religiously enforced; both by the church and the guilds. Having powerful friends and strategic alliances will ensure you live a long and profitable life. However, each new friend you gain comes at a cost. Choose your friends wisely. Choose your enemies with even greater care.
Title
"Heresy is an engine. I am the tuning-fork thrust into the cogs of eternity."
Welcome to the Lands of Faerun
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